From left to right: Marro Stingers, Marro Warriors, Me-Burq-Sa, Marrden Nagrubs, Su-Bak-Na, Ne-Gok-Sa,Marro Drudge
| Unit Name | Models in Unit | Point Value |
|---|---|---|
| Marrden Nagrubs | 3 | 30 |
| Hivelord Bonding | ||
| Marro Drudge | 3 | 50 |
| Swamp Water Abilities | ||
| Marro Stingers | 3 | 60 |
| Marro Warriors | 4 | 50 |
| Water Clone | ||
| Me-Burq-Sa | 1 | 50 |
| Paralyzing Stare | ||
| Ne-Gok-Sa | 1 | 90 |
| Unique Hero | ||
| Su-Bak-Na | 1 | 160 |
| Hivelord | ||
Naturally, I have an interest in teaching new players how to play miniature games. Heroscape, due to its simple mechanics, is a great introductory game, so I am often putting together armies for new players. While I could put together some super powerful army for new players to play with, chances our they will not know how to use an army like that to its full extent. Therefore, it is often better to attract new players with a “cool” army. Two things that contribute to cool armies in my opinion are
1)Army Unity/Faction Purity
2)Awesome Looking Figures
In my collection, the Marro have the largest numbers, so it is quite easy to build a pure faction Marro
army and the giant dragon leader certainly fulfills requirement number 2.