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<title>Legends of Kalidasia</title>
<link>http://www.tabletopbattlefield.com/Legends</link>
<description>Legends of Kalidasia</description>
<pubdate>Tue, 29 Jun 2010 20:41:40 -0600</pubdate>
<generator>Primus 1C Journal System</generator>
<language>en</language>
<item>
<title>Heragul Frigate vs Surakari Frigate</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1277796600</link><pubdate>Tue, 29 Jun 2010 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Jun 29 2010</p>
<span style="font-weight:bold;font-size:85%;">Heragul Frigate vs Surakari Frigate</span>
<img src="http://www.tabletopbattlefield.com/./userimages/jr_261_11571_svd.jpg" style="float:right;width:400px;" />
<p style="font-size:85%"></p>
</description></item>
<item>
<title>Heragul Destroyer - Artist Rendering</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1277623800</link><pubdate>Sun, 27 Jun 2010 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Jun 27 2010</p>
<span style="font-weight:bold;font-size:85%;">Heragul Destroyer - Artist Rendering</span>
<img src="http://www.tabletopbattlefield.com/./userimages/jr_259_12639_svd.jpg" style="float:right;width:400px;" />
<p style="font-size:85%"></p>
</description></item>
<item>
<title>Artist Rendering of the Heragul Frigate</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1277451000</link><pubdate>Fri, 25 Jun 2010 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Jun 25 2010</p>
<span style="font-weight:bold;font-size:85%;">Artist Rendering of the Heragul Frigate</span>
<img src="http://www.tabletopbattlefield.com/./userimages/jr_258_12300_svd.jpg" style="float:right;width:400px;" />
<p style="font-size:85%"></p>
</description></item>
<item>
<title>Surakari BattleCruiser Orbiting a Yellow Star</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1277364600</link><pubdate>Thu, 24 Jun 2010 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Jun 24 2010</p>
<span style="font-weight:bold;font-size:85%;">Surakari BattleCruiser Orbiting a Yellow Star</span>
<img src="http://www.tabletopbattlefield.com/./userimages/jr_256_19612_svd.jpg" style="float:right;width:400px;" />
<p style="font-size:85%"></p>
</description></item>
<item>
<title>Surakari Fleet Over Tyronna</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1277364600</link><pubdate>Thu, 24 Jun 2010 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Jun 24 2010</p>
<span style="font-weight:bold;font-size:85%;">Surakari Fleet Over Tyronna</span>
<img src="http://www.tabletopbattlefield.com/./userimages/jr_257_11794_svd.jpg" style="float:right;width:400px;" />
<p style="font-size:85%">The Tyronna system was one of the first planets to fall to the Surakari.  Pictured here is Tyronna Seven, a frozen ice planet covered with a variety of different types of ice.</p>
</description></item>
<item>
<title>Surakari Frigate Attacking</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1277278200</link><pubdate>Wed, 23 Jun 2010 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Jun 23 2010</p>
<span style="font-weight:bold;font-size:85%;">Surakari Frigate Attacking</span>
<img src="http://www.tabletopbattlefield.com/./userimages/jr_254_6950_svd.jpg" style="float:right;width:400px;" />
<p style="font-size:85%">This is my artist rendering of the Surakari Frigate attacking with its twin Medium Plasma Beams.<br /><br />Most of the artwork in the Final Legends of Kalidasia Book will look similar to this image.</p>
</description></item>
<item>
<title>Surakari Destroyer Attacking</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1277278200</link><pubdate>Wed, 23 Jun 2010 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Jun 23 2010</p>
<span style="font-weight:bold;font-size:85%;">Surakari Destroyer Attacking</span>
<img src="http://www.tabletopbattlefield.com/./userimages/jr_255_14178_svd.jpg" style="float:right;width:400px;" />
<p style="font-size:85%"></p>
</description></item>
<item>
<title>Finished the Last Rough Draft of the Core Rules</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1277191800</link><pubdate>Tue, 22 Jun 2010 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Jun 22 2010</p>
<span style="font-weight:bold;font-size:85%;">Finished the Last Rough Draft of the Core Rules</span>
<p style="font-size:85%">Game development is moving along quickly and I&apos;m still on schedule.  Completing the Final Rough Draft of the Core Rules is a major milestone. </p>
</description></item>
<item>
<title>Legends of Kalidasia Play Test</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1274772600</link><pubdate>Tue, 25 May 2010 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >May 25 2010</p>
<span style="font-weight:bold;font-size:85%;">Legends of Kalidasia Play Test</span>
<p style="font-size:85%">I posted an article discussing a play test session of Legends of Kalidasia:<br /><a href="http://www.tabletopbattlefield.com/LOK_playtest"  target="_BLANK" >Legends of Kalidasia Play Test</a></p>
</description></item>
<item>
<title>Final Layout for the Stat Cards Have Been Posted</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1274167800</link><pubdate>Tue, 18 May 2010 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >May 18 2010</p>
<span style="font-weight:bold;font-size:85%;">Final Layout for the Stat Cards Have Been Posted</span>
<img src="http://www.tabletopbattlefield.com/./userimages/jr_250_2358_svd.jpg" style="float:right;width:400px;" />
<p style="font-size:85%">I've posted the final artwork style of the Stat cards for Legends of Kalidasia.  All the cards are done and I&apos;m looking to print the first official set of them very shortly.  It is possible the stats will change slightly with play testing, but I am not expecting any large changes at this point.</p>
</description></item>
<item>
<title>Heragul Frigate Image Posted</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1260433800</link><pubdate>Thu, 10 Dec 2009 01:30:00 -0700</pubdate><description>
<p style="text-align:center;" >Dec 10 2009</p>
<span style="font-weight:bold;font-size:85%;">Heragul Frigate Image Posted</span>
<img src="http://www.tabletopbattlefield.com/./userimages/jr_236_10314_svd.jpg" style="float:right;width:400px;" />
<p style="font-size:85%">Finished and posted the token for the Heragul Frigate</p>
</description></item>
<item>
<title>Finished Game Tokens</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1260433800</link><pubdate>Thu, 10 Dec 2009 01:30:00 -0700</pubdate><description>
<p style="text-align:center;" >Dec 10 2009</p>
<span style="font-weight:bold;font-size:85%;">Finished Game Tokens</span>
<p style="font-size:85%">I have just finished all the ship tokens that will be part of the free Legends of Kalidasia Starter Kit.  You can find them in the photo gallery above.</p>
</description></item>
<item>
<title>Heragul Destroyer and Short Film Coming Soon</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1259742600</link><pubdate>Wed, 02 Dec 2009 01:30:00 -0700</pubdate><description>
<p style="text-align:center;" >Dec 02 2009</p>
<span style="font-weight:bold;font-size:85%;">Heragul Destroyer and Short Film Coming Soon</span>
<p style="font-size:85%">Today I finished up the token for the Heragul Destroyer.  Only one more capital ship and four fighters left in the initial batch of ships.<br /><br />On a related note, I recently entered a short film based on the Legends of Kalidasia Modern Timeline in my schools Film Festival.  I took "Best Special Effects" and was nominated for "Best Costumes" thanks to ground and space battle scenes as well as the CGI aliens.  Titled "Children of the Krylan: Carina's Journal", it introduces the Krylan Race, the Cothguard Race, and Humanity into the universe of Legends of Kalidasia.  Both the Krylan and Cothguard will be appearing in the Tabletop Game at some point in the future.</p>
</description></item>
<item>
<title>First Beta Token Artwork Released</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1255073400</link><pubdate>Fri, 09 Oct 2009 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Oct 09 2009</p>
<span style="font-weight:bold;font-size:85%;">First Beta Token Artwork Released</span>
<p style="font-size:85%">With the Alpha 3 version of the rules almost done, I have started working on the final artwork for the game.  Today I posted the game tokens for the Surakari Frigate and Surakari Destroyer.  These are not the final images.  Currently they are missing their weapons.  I'll be adding the weapons once the final armaments of the ships have been determined.<br /><br />More importantly, I have decided on the size of the tokens.  All the ships will be designed to fit onto Games Workshop Warhammer Fantasy Bases.  I made this decision because during play testing, the cardboard ship counters tended to move around quite a bit.</p>
</description></item>
<item>
<title>First Concept Artwork Items Posted</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1239003000</link><pubdate>Mon, 06 Apr 2009 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Apr 06 2009</p>
<span style="font-weight:bold;font-size:85%;">First Concept Artwork Items Posted</span>
<p style="font-size:85%">I just posted concept art for the eight craft that will appear in the basic starter set.  <br /><br />I have also play tested several games and have already made several changes to the rules which bring the style of play in line with the vision I had for the game.</p>
</description></item>
<item>
<title>Concept Art Coming Soon and Internal Play Testing Starting Today</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1238743800</link><pubdate>Fri, 03 Apr 2009 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Apr 03 2009</p>
<span style="font-weight:bold;font-size:85%;">Concept Art Coming Soon and Internal Play Testing Starting Today</span>
<p style="font-size:85%">In the next few days I will be posting some concept art sketches of the first batch of Surakari and Hergaul Warships. <br /><br />Also, the internal play testing of the Alpha 2 Rules will begin.  Quite a bit has changed since the game&apos;s debut on The Tabletop Battlefield, but the focus is still on ship control instead of movement.<br /><br />I certainly do not have a release date set, but the plan is to release a free version of the starter set as well as a premium version.</p>
</description></item>
<item>
<title>Finishing up Alpha Version 2 of the Rules</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1230885000</link><pubdate>Fri, 02 Jan 2009 01:30:00 -0700</pubdate><description>
<p style="text-align:center;" >Jan 02 2009</p>
<span style="font-weight:bold;font-size:85%;">Finishing up Alpha Version 2 of the Rules</span>
<p style="font-size:85%">Over the past few months, I have been writing the second version of the rules.  I recently finished then up and once I produce some stat cards I will be ready to run another test of the rules.<br /><br />Unlike the first set which was an abstract space combat game, this version of the rules is more of a miniature game.  <br /><br />Hopefully I get to play test the rules in the next couple of weeks.</p>
</description></item>
<item>
<title>Rules Version 2 Alpha 1</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1215502200</link><pubdate>Tue, 08 Jul 2008 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Jul 08 2008</p>
<span style="font-weight:bold;font-size:85%;">Rules Version 2 Alpha 1</span>
<p style="font-size:85%">Over the holiday weekend, I sat down a put together the alpha 1 of the second version of the rules.  I added a simple movement aspect to the game as well as multiple firing arcs and damage locations.  Once I get a few tokens made up, I will be able to run a full test of these rules.</p>
</description></item>
<item>
<title>Redefining Abstract</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1214724600</link><pubdate>Sun, 29 Jun 2008 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Jun 29 2008</p>
<span style="font-weight:bold;font-size:85%;">Redefining Abstract</span>
<p style="font-size:85%">So here is what I have been up to with this game.  I really didn't like the whole sectioned board.  The game ended up being a more complex version of Star Wars Pocket Model which is not exactly the direction I wanted to go.<br /><br />Instead, I am implementing a simple abstract movement system.  The game will now be played on a more traditional battlefield.<br /><br />Also, I am changing up the way damage is resolved.  Since every weapon had its own strength value, it got annoying to do all the little math in your head for each shot fired.  Each ship will now posses a fire base value and each weapon type will use a different combination of dice.  As a result, regardless of the type of die being rolled, the same score on all the dice will be required to inflict damage.<br /><br />Last major change is to the active armor system.  I really like this system, but it needs to be changed.  Instead of active armor, each ship will have an energy system which can be used to increase its fire base score, or to absorb a hit from an enemy ship.<br /><br />More details to come as these things are worked out.</p>
</description></item>
<item>
<title>Still at Work</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1211614200</link><pubdate>Sat, 24 May 2008 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >May 24 2008</p>
<span style="font-weight:bold;font-size:85%;">Still at Work</span>
<p style="font-size:85%">I am still at work with this game and the first version of the rules has been completed.  The plan is to show them off on the next episode of the <a href="http://www.tabletopbattlefield.com/podcast/"  target="_BLANK" > The Tabletop Battlefield</a>(5/29/2008 - S02E11) and compare them to something Kyle came up with.  We will see how that goes. </p>
</description></item>
<item>
<title>Ship Systems</title>
<link>http://www.tabletopbattlefield.com/index.php?page=124&amp;jday=1207985400</link><pubdate>Sat, 12 Apr 2008 01:30:00 -0600</pubdate><description>
<p style="text-align:center;" >Apr 12 2008</p>
<span style="font-weight:bold;font-size:85%;">Ship Systems</span>
<p style="font-size:85%">I was thinking of a way to add diversity to this game.  Instead of just having the simple approach of giving each ship a certain number of hit points.  I am going to introduce various ship systems such as engines, reactors, weapons, etc....<br /><br />Also, each ship will be split into three sections and when an attack is declared, a section must be targeted.  Certain systems can only be found in each section.  This will force players to decide where they want to attack in order to inflict the damage they want to on a ship.<br /><br />As I go through this process I am planning out the attack rules, so I think I may those available in a short while.</p>
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