Podcast Episodes Page 10
- 91) Season 01 Episode 12 - Behind the Scenes of Podcasting
- 92) Season 01 Episode 11 - Avenger Carrier and Trees for Mechwarrior
- 93) Saason 1 Episode 10 Place Holder
- 94) Season 01 - Episode 9 More Random Mechwarrior Stuff
- 95) Season 1 - Episode 8 - Place Holder
- 96) Season 01 Episode 7 - Mechwarrior Mega Battles and Campaigns
- 97) Season 01 Episode 06 - Review of Heroscape/SW Minis/Babylon 5 - WMV
- 98) Season 01 Episode 05 - Episode 5 - Designing a Game WMV
- 99) Season 01 Episode 04 - Custom Mechwarrior Scenarios
- 100) Season 01 - Episode 3 - 40K Patrol Armies
Season 01 Episode 12 - Behind the Scenes of Podcasting
May 24 2007

Ok, I took this week of from talking about miniature wargames to talk about the hardware of podcasting. I have wasted too much
money trying to get this thing working and didn't want any of you to make the same mistakes I have if you decide to enter the world of Podcasting.
Be warned, you may get dizzy watching the video. I shot this one from a first person perspective and you may have noticed in the past that
I can be quite animated when I talk :)
In the next Episode I'll be back to regular topics.
Here are some links for this episode:
- The ATR35s Lavalier Microphone I use
- My Mixer on sale at some store I picked at random
- A Host of Random Storage Options
As usual, The intro music "Down with Everything" by The Transfer comes from www.podsafeaudio.com
Episode Hosts: Jason Rutherford
Comments(0)Season 01 Episode 11 - Avenger Carrier and Trees for Mechwarrior
May 10 2007

What is in Jason's Refrigerator, plus some other things
After Last Week's Episode I didn't plan a normal show because of the audio issues. Therefore, the
show is shorter then normal. Instead I compiled several
different segments together. First up, I give a demo painting of a Babylon 5 Avenger
Class Carrier. Then I build a model for games on the scale of Mechwarrior and
Classic Battletech.
Links for this show:
- The Avenger Class Carrier
- You can find Garland All Year Long
- And here is some foam board for you
- Who says that Random Internet Forums Are Not Reliable News Sources?
As usual, The intro music "Down with Everything" by The Transfer comes from www.podsafeaudio.com
Episode Hosts: Jason Rutherford
Comments(0)Saason 1 Episode 10 Place Holder
Apr 28 2007
Due to poor audio quality, this episode is no longer available, but I am putting it here for episode count purposes.
Episode Hosts: Jason Rutherford and Graham
Comments(0)Season 01 - Episode 9 More Random Mechwarrior Stuff
Apr 12 2007

We cover more ideas for campaigns in Mechwarrior. Topics include Mercs, Aerofighters, and a mission inspired by
Surrender Your Dreams.
Also, Kyle is haunted by Monkeys, I include some random Simpson's References, and How not to celebrate Easter.
Get a hold of me at:
Episode Hosts: Jason Rutherford and Kyle Menzies
Comments(0)Season 1 - Episode 8 - Place Holder
Mar 29 2007
This episode is no longer available for one reason or another, but this is place holder for episode count purposes.
Episode Hosts: Jason Rutherford and Ryan Wilke
Comments(0)Season 01 Episode 7 - Mechwarrior Mega Battles and Campaigns
Mar 15 2007

Episode 7 - Mechwarrior Mega Battles and Campaigns - Part 1 of 2 or 3
Kyle is back for the first episode of this mini-series as we cover different objectives for Mechwarrior games and get lost in discussions about Command and Conquer 3, Supreme Commander, and Monkeys?
Hosts: Jason and Kyle
Jason can be reached at:
Music provided by The Transfer and was acquired from www.podsafeaudio.com
Episode Hosts: Jason Rutherford and Kyle Menzies
Comments(0)Season 01 Episode 06 - Review of Heroscape/SW Minis/Babylon 5 - WMV
Feb 28 2007

Episode 6 - Review of Heroscape, Star Wars Miniatures, and Babylon 5 : A call to Arms
Jason reviews the games listed above. Here is a quick summary of the results:
Heroscape: 9 out of 10 - Awesome Figures, Excellent Board Design, Simple Rules, Lots of Unit Variety, Annoying Clean Up, Lack of Unit Customization
Star Wars Miniatures: 5 out of 10 - Game result seems to be determined by who gets LOS and rolls the highest value first.
Babylon 5: 8 out of 10 - Best figures ever, Simple but diverse damage modeling, Has all the races from the show, Fairly simple rules though ship movement is slightly more complex then typical miniature games.
Jason can be reached at:
Music provided by The Transfer and was acquired from www.podsafeaudio.com
Episode Hosts: Jason Rutherford
Comments(1)Season 01 Episode 05 - Episode 5 - Designing a Game WMV
Feb 19 2007

Jason discusses some basic concepts behind creating your own board by comparing existing games. I forgot to mention in the podcast that the intro music is by The Transfer and was acquired from www.podsafeaudio.com
Episode Hosts: Jason Rutherford
Comments(0)Season 01 Episode 04 - Custom Mechwarrior Scenarios
Feb 08 2007

Episode 4 - Custom MechWarrior Scenarios
In this episode, Jason and Kyle discuss a hill capture scenario they have played before. In addition, we create the rules for a new scenario as a demonstration of what is involved for creating a scenario.
Links for the Scenario Rules
The Canyon Scenario
In the mean time, here are the quick rules for the Hill Scenario:
Attacker has 900 Points and the Defender has 600 Points.
The Board size is 48" by 48". The Defender's deployment zone is about 2 Square feet of Elevated Terrain. The Attacker has a standard
deployment zone on the opposite side of the board.
The objective for the attacker is to take the hill. When time expires count VC2 points for the units in the Defender's deployment zone(The Elevated Terrain)
The player with the most points wins the scenario.
Time Limit: The Attacker has 20 minutes to complete their objective. The Defender has no time limit.
As always, I can be reached at and Kyle can be reached at
Episode Hosts: Jason Rutherford and Kyle Menzies
Comments(0)Season 01 - Episode 3 - 40K Patrol Armies
Jan 29 2007

Episode 3 of the Tabletop Battlefield - Warhammer 40K Patrol Armies.
I'm still in the testing phase of The Battlefield and this episode came out a little shorter then the ideal 40 minutes.(Its about 23). I am joined by Graham. to discuss how to get into the World of Warhammer 40K without spending a lot of money, your first born child, or several important body parts. The answer is 400 Point Patrol Armies. I introduce two armies, one for the Tyranids, and one for the Tau. Both of these are based on the battlion boxed sets. Graham covers his 400 point Eldar army.
Here are some of the links mentioned- Warhammer 40K Patrol Rules by Games Workshop
- The Forest Tigers Patrol
- The Eldar Patrol
- The Tyranid Patrol(coming soon...I'm still working on the painting part)
Any questions for myself(Jason) can be directed to and Graham can be reached at
This episode copyright Rocko Software 2007. Games Workshop, Character and Place Names are registered trademarks of Games Workshop. Intro Music by the band The Transfer and can be obtained from www.podsafeaudio.com
Episode Hosts: Jason Rutherford and Graham
Comments(0)Season 01 Episode 02 - Building a Lizardmen Temple
Jan 18 2007

This is Episode # 2 of the Battlefield. This time around Jason will show you the steps involved with building a ruined Lizardmen Temple for Warhammer Fantasy. You will need Styrofoam, Spray Paint, Poster Paint, Glue, and Safety Gear(Googles/Painting Mask!). I hope you enjoy the techniques I show you. In the near future I hope to post step by step instructions for this process on the Online Army Showcase.
Hosts: Jason Rutherford
Intro Music by the band The Transfer and can be obtained from www.podsafeaudio.com
I can be reached at
Episode Hosts: Jason Rutherford
Comments(0)Season 01 Episode 01 - The Future of Mechwarrior
Jan 08 2007

See how this show got started with myself, Kyle, a Camera, and some Mechwarrior Figures.
Today we are talking about Mechwarrior Dark Age by Wizkids. First we discuss
some of the coming changes to the game. In addtion, we discuss some house rules that we have used when playing games of Mechwarrior. To conclude we take a quick look at the Mechwarrior Short Film.
This show features Jason Rutherford and Kyle Menzies
I have listed some of our house rules below:- When a unit is given an order, it may move and make a standard attack or it may make a special attack.
- A standard attack is a Ranged Attack or Close Combat Attack
- A special attack is a Charge,Ram,DFA, or Artillery attack.
- Infantry and Vehciles are considered pushed when they have three order tokens on them. A unit can be given an order if it results in giving the unit more then three tokens.
- Every time a infantry or vehicle moves or attacks, it recieves an order token. An artilley attack gives a unit two order tokens.
- Mechs never generate heat or recieve a token when walking. All other actions give heat and tokens as normal.
- Mechs can either make two ranged attacks or one ranged and one close combat attack in one turn.
- When making an artilley attack, subtract two from the attack value of the unit and add 1d6 inches to the drift of the token, unless the artilley unit has a LOS to the token, or a spotter has LOS to the token/
- Any infantry can spot for a token within 14". This action does not count as an order, but the spotter cannot perform any actions while spotting.
If you have any questions or comments, get a hold of me at
Episode Hosts: Jason Rutherford and Kyle Menzies
Comments(0)Developed with technology based on: The Merc Engine 1bx by www.rockosoftware.com and Audio Player Wordpress plugin By 1 Pixel Out

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