Podcast Episodes Page 1
- 1) S04E23 - Happy 100th Episodes!(Thats what the Cake Said)
- 2) S04E22 - Jason, What is Chunky Game Play?
- 3) S04E21 - Hey Look! A Group of Zombies....Lets Go the Other Way
- 4) S04E20 - No Need to Worry, Ryan's Carcass has it Handled...
- 5) S04E19 - No, It Just Definitely Sucks(The Paint I was Using)...(Part 2 of 2)
- 6) S04E18 - The New Temple Build Project(Part 1 of 2)
- 7) S04E17 - Your Mission: Kill Jar Jar Binks!!
- 8) S04E16 - The Tabletop Battlefield: Definitely NOT brought to you by the Shake Weight for Men(Part 2)
- 9) S04E15 - Holy Crap....This Book is Huge(Part 1)
- 10) S04E14 - I Guess More Painting Will Have To Work as a Title
Season 01 Episode 04 - Custom Mechwarrior Scenarios
Feb 08 2007

Episode 4 - Custom MechWarrior Scenarios
In this episode, Jason and Kyle discuss a hill capture scenario they have played before. In addition, we create the rules for a new scenario as a demonstration of what is involved for creating a scenario.
Links for the Scenario Rules
The Canyon Scenario
In the mean time, here are the quick rules for the Hill Scenario:
Attacker has 900 Points and the Defender has 600 Points.
The Board size is 48" by 48". The Defender's deployment zone is about 2 Square feet of Elevated Terrain. The Attacker has a standard
deployment zone on the opposite side of the board.
The objective for the attacker is to take the hill. When time expires count VC2 points for the units in the Defender's deployment zone(The Elevated Terrain)
The player with the most points wins the scenario.
Time Limit: The Attacker has 20 minutes to complete their objective. The Defender has no time limit.
As always, I can be reached at and Kyle can be reached at
Episode Hosts: Jason Rutherford and Kyle Menzies
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